Over the Christmas break, I developed a new start scene for the game, including space for settings adjustments and onboarding. I have an audio manager that works between scenes, and a placeholder UI for participants to log in. There’s no demo of that this week, because it’s, well, necessary but a bit dull. Instead, the…
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VR-1 DevLog #5
In this update, I’ve spent time improving the user experience inside the scene. I’m putting in a lot of work and thought into this scene because almost everything I’m adding now will be used in later scenes as well. I’m front-loading the development to avoid having to repeat or revise work further into the development…
Read moreVR-1 DevLog #4
This week, I’ve taken the quiz script and expanded its function to include triggering the feedback videos that are played on the character screen. New things this time: The gameplay now has a basic flow, with the initial video cued up on the timeline, and the samples delivered at a later point through the sample…
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Desk area In this update, I decided to replace the desk/workspace. The old model was a prefab I had bought with some lab assets, but it felt decidedly out of place in the space I had created for this app. It was too square, and didn’t feel like it fitted in visually with the other…
Read moreVR-1 DevLog #2
This update takes me nearly to the point of having a workable first scene. I want to adjust the position of a few things to make for a better set up for the interactions, but once I have done that and figured out the quiz UI, I will be ready to start chaining things together….
Read moreVR-1 DevLog #1
The first part of the development of the game has been about setting up the VR environment and laying out some of the basic interactable objects. Some of the assets were in an asset pack I purchased previously from the Unity asset store – the sample bottles and desks were mostly ready to go. I…
Read morePhD Progress #2
I’ve been conceptualising and refining my first experiment (VR1) since around March. I’m now in a position where I have a full methodology, most of my instruments and my participant information documents. My plan also received ethical approval in August. I’m hoping to run the experiment in Easter term 2024. This experiment is focused on…
Read morePhD progress #1
This is the first in a series of probably (okay, undoubtedly) sporadic posts following the process of learning, stumbling and recovering on my PhD journey. It’s probably helpful to start out with an idea of what I’m hoping to achieve, so in a nutshell, here’s a bit of background. Research area My research area is…
Read moreRock the #CAZbah
This is a little outside my area, but after reading about the clean air zone proposals for Manchester, I both agree that something HAS to be done about air pollution in Manchester, and also that the current support and help for small businesses etc is totally insufficient. I was noodling around with some thoughts, and…
Read moreOnyx Boox Note Air 2
What is it? A 10.3-inch e-ink/e-paper tablet that runs Android 11 with a 227ppi display and colour-tunable front light – think large, customisable Kindle rather than iPad Navy aluminium casing 64 GB storage USB-C for charging – decent battery life, certainly lasts for days of reasonable use Bluetooth 5.0/Wifi Weight: 420g (definitely a two-handed device for…
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